Diablo 4 graphics settings · Best monitor resolution? · Mythic Drop (2024)

Full list of Diablo 4 graphics settings

Screen Graphics Settings

Display mode

Players can change the game's display mode. Note that windowed modes can cause lower FPS.

  • Fullscreen
  • Windowed
  • Windowed (Fullscreen)

Graphics adapter

Lists the player's GPU. If the player has multiple GPUs, they're listed as well.

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Monitor

Lists the player's monitor. If the player has multiple monitors, they're shown as well.

Resolution

Higher resolutions increase clarity, but negatively affect performance. A player's resolution should match the aspect ratio of their monitor. Note that the Diablo 4 settings screen only shows monitor resolutions that are compatible with the player's monitor.

  • 800x600
  • 1024x768
  • 1152x864
  • 1176x664 (16:9 Widescreen)
  • 1280x720 (16:9 Widescreen)
  • 1280x768 (16:10 Widescreen)
  • 1280x800 (16:10 Widescreen)
  • 1280x960
  • 1280x1024
  • 1360x768 (16:9 Widescreen)
  • 1366x768 (16:9 Widescreen)
  • 1600x900 (16:9 Widescreen)
  • 1600x1024 (16:10 Widescreen)
  • 1600x1200
  • 1680x1050 (16:10 Widescreen)
  • 1920x1080 (16:9 Widescreen)
  • 1920x1200 (16:10 Widescreen)
  • 1920x1440
  • 2048x1536
  • 2560x1080
  • 2560x1440 (16:9 Widescreen)
  • 2560x1600 (16:10 Widescreen)
  • 3440x1440 (21:9 Ultrawide)
  • 3840x1600
  • 3840x2160
  • 5120x1440 (32:9 Super Ultrawide)
  • 5120x2160
  • 8192x4320

Refresh Rate

Adjusts the number of frames the player's monitor shows per second.

  • 30Hz
  • 60Hz
  • 120Hz

Sharpen Image

Controls the amount of sharpening filter.

  • Slider bar with range of 1 - 100

Font Scale

Changes all font sizing in the game.

  • Small
  • Medium
  • Large

Cursor Scale

Changes all cursor sizing in the game.

  • Small
  • Medium
  • Large

HDR

Provides more detail in the lighting of the game's visuals. Note that this checkbox is disabled for monitors that don't support HDR.

  • On
  • Off

Vertical Sync

Synchronizes the framerate to some fraction of the monitor's refresh rate. Suggested if players experience screen tearing while playing.

  • On
  • Off

Lock Cursor

The game's cursor can't go outside the window while in Windowed and Windowed (Fullscreen) modes.

  • On
  • Off

Peripheral Lighting

Toggles lighting features on connected peripherals, like keyboards and mice.

  • On
  • Off

Brightness

Players calibrate brightness by sliding a bar to the right until an image of Lilith becomes visible on their monitor.

Color Blind Filter

Turns on a filter to assist those with color blindness.

  • Off
  • Deuteranopia: difficulty telling green from red
  • Protanopia: difficulty telling red from green
  • Tritanopia: difficulty telling blue from green, and yellow from red
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Performance Graphics Settings

Resolution Percentage

Changes the scale of textures. Default value is 100%.

  • Slider bar with range of 50 - 200%

Temporal Reconstruction

When enabled, half as many pixels per frame are rendered and data from past frames are used to reconstruct a full resolution image.

  • On
  • Off

DLSS

Standing for "Deep Learning Super Sampling," DLSS renders the game at a lower resolution and upscales the monitor's resolution using deep learning. Blizzard suggests this improves performance, but could produce visual artifacts.

  • Off
  • Ultra Performance
  • Performance
  • Balanced
  • Quality

Max Foreground FPS

Adjusts the max framerate while running in the foreground.

  • Slider bar with range of 15 - 400

Max Background FPS

Changes the maximum framerate while running in the background.

  • Slider bar with range of 1 - 400
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Quality Graphics Settings

Players can choose a quality performance profile that includes a host of recommended settings based on their selection, or choose "Custom" to individually tweak the quality settings.

  • Low
  • Medium
  • High
  • Custom

Texture Quality

Adjusts the texture clarity and sizes used in the game. Higher texture quality produces more detail, but requires more RAM and GPU VRAM.

  • Low
  • Medium
  • High

Anisotropic Filtering

Decides the number of samples used in anisotropic filtering, which makes distant objects in the game appear sharper.

  • Off
  • 2x
  • 4x
  • 8x
  • 16x

Shadow Quality

Determines the method and quality of shadows. Lowering this setting can improve performance.

  • Low: Low res terrain shadows, blob-shadows for units
  • Medium: Low res terrain shadows, high res dynamic shadows close to player
  • High: High res dynamic shadows for the whole scene
  • Highest: High res, highest quality dynamic shadows for the whole scene

Dynamic Shadows

Toggles the rendering of dynamic shadows. Turning this off can increase performance.

  • On
  • Off

Soft Shadows

Toggles the rendering of soft shadows. Turning this off can increase performance.

  • On
  • Off

Shader Quality

Determines the quality of various effects. Turning this off can increase performance.

  • Low
  • Medium
  • High

SSAO Quality

SSAO is short for Screen Space Ambient Occlusion, which provides realistic lighting for environmental objects in the scene. This setting controls the quantity of samples used for SSAO. Decreasing it can improve performance.

  • Off
  • Low: 16 samples
  • High: 24 samples

Fog Quality

Determines the method and quality of fog. Decreasing this may improve performance.

  • Low: low resolution fog
  • Medium: medium resolution fog
  • High: high resolution fog

Clutter Quality

Decides the density and distance that ground clutter items (e.g., foilage, grass, and items) are placed. Decreasing this may improve performance.

  • Off: no clutter
  • Low: clutter is placed at short distance and low density
  • Medium: clutter is placed at medium distance and medium density
  • High: clutter is placed at high distance and high density
  • Highest: high quality clutter with shadows

Fur Quality Level

Controls the quality of fur on player equipment, monsters, and the environment. Can decrease to improve performance.

  • Low: lowest fur density, some edge artifacts might be visible
  • Medium: medium fur density with moderate visual quality
  • High: high fur density with highest visual quality

Water Simulation Quality

Controls the texture size used to simulate water. Higher quality provides more detail, but requires more video memory. Texture Quality depends on your total VRAM.

  • Low
  • High

Anti-Aliasing Quality

Determines the quantity of samples drawn for Anti-Aliasing, which helps for smoothing out edges in the scene.

  • Low: 4 samples
  • High: 8 samples

Geometric Complexity

Determines the distance where meshes begin to lose detail. Decreasing this can improve performance.

  • Low
  • Medium
  • High

Terrain Geometry Detail

Decides the detail amount for terrain meshes. Decreasing this may improve performance.

  • Low
  • High

Physics Quality

Controls the realism of gravity and colliding objects. This relies on your CPU.

  • Low: 75% reduction
  • High: no reduction

Particles Quality

Determines the quantity of particles spawned.

  • Low: 75% reduction
  • Medium: 37.5% reduction
  • High: No reduction

Reflection Quality

Controls the quantity of reflection probes. Lowering this causes some reflections to be less accurate, but improves performance.

  • Low
  • High

Screen Space Reflections

Toggles whether Screen Space Reflections are used.

  • On
  • Off

Distortion

Toggles whether screen space distortion is used. Turning this off can improve performance.

  • On
  • Off

Low FX

Reduces the quantity of rendered particle system effects. Checking this can improve performance.

  • On
  • Off
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Diablo 4 SteelSeries hardware

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Diablo 4 Ultrawide support

As Diablo 3 did, Diablo 4 supports Ultrawide monitors and handles 3440x1440 resolution (21:9 aspect ratio) just fine. At this resolution, Diablo 4 doesn't use black bars on the side of the screen during gameplay.

Super Ultrawide support

Players can play Diablo 4 on Super Ultrawide monitors (5120x1440 resolution with 32:9 aspect ratio); however, black bars are used on the side of the screen throughout gameplay and cutscenes.

An Open Beta player confirmed this on their 5120x1440 / 32:9 Super Ultrawide monitor: [1]

Ultrawide monitors becoming more popular

According to Steam's latest Hardware and Software survey, roughly 5% of gamers use a monitor with ultrawide resolutions [2]. Although that sounds small, it has risen at a fast clip in the past few years.

Best Ultrawide monitor for Diablo 4?

After scouring sources like reddit and tech review sites (e.g., RTINGS.com), we found that the top recommended ultrawide gaming monitor is Dell's Alienware AW3423DW. Its new QD-OLED technology gives it the most intense black levels and colors compared to other monitors, while sporting a 175Hz refresh rate with both G-SYNC and FreeSync support. It retails for about $1,300.

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Increasing Diablo 4 frames per second

For players that have mid to high range PCs and expected better graphics performance from Diablo 4, there's a handful of settings to target first to increase FPS (first identified by redditor, gorays21).

Players should set their graphics profile to Ultra and then tweak these settings:

Setting Level
Shadow Quality Medium
SSAO Quality Low
Fog Quality Low
Clutter Quality Medium
Geometric Complexity Low

If FPS is still sluggish, players can change Ultra profile to High and then try the settings.

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Diablo 4 graphics settings · Best monitor resolution? · Mythic Drop (10)

Xiphoid has been playing Diablo since the original's release in 1997. He made one of the largest Age of Empires sites in the late-'90s and early-'00s. Now, he runs MythicDrop.com, a premier Diablo 4 fansite.

Diablo 4 graphics settings · Best monitor resolution? · Mythic Drop (2024)

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